We're Studio SC, an environmental graphic design firm based in Seattle.
In our work, we love to create dialogues between people and their environments, through everything from signage and graphics to print and identity. We hope to create dialogues here too, by sharing things that inspire us, cool industry news, and our projects.
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Posts tagged “Architecture”

Savery Hall

Savery Hall

Built in 1916 as a cornerstone of the historic Liberal Arts Quadrangle, the University of Washington’s Savery Hall was in need of modern improvements. The renovation and restoration project focused on upgrades to building systems and classroom design while maintaining the building’s classic Gothic façade.

Studio SC developed an identity and wayfinding program that reflects the industrial character of the newly exposed interior structure and celebrates Savery Hall’s unique place in the University’s history. Our signage program pairs modern typography with historic industrial elements revealed by the renovation, creating a synergy of past and present.



Photos by Lara Swimmer & Studio SC

  • Posted 6 months ago
  • Tagged with: New workSavery HallUniversity of WashingtonArchitecture
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Architecture of the Unbuilt
Cheng+Snyder’s Phantom City iPhone application allows users to experience a skyline that never was. From a mile-high dome covering Midtown Manhattan to an airport at Battery Park, the Museum of the Phantom City features projects from New York’s past that were either abandoned or simply designed never to be built (case in point: Continuous Monument, a 1969 concept design in which the entire city would be enclosed in glass). Through interactive features that alert users to the presence of phantom buildings around them, the application serves as a walking tour of public art that never was.Interactive historical mapping exists to a degree with user-generated Google maps, but Phantom City turns the iPhone into a sort of dousing rod, uncovering invisible histories as users move around the city and alerting them to sites with particularly compelling pasts. It’s easy to imagine a whole slew of applications like this, transforming daily commutes to Wikipedia in real time. Our favorite? Alfred Beach’s abandoned pneumatic subway tube circa 1870.(Phantom City via NYT)

Architecture of the Unbuilt

Cheng+Snyder’s Phantom City iPhone application allows users to experience a skyline that never was. From a mile-high dome covering Midtown Manhattan to an airport at Battery Park, the Museum of the Phantom City features projects from New York’s past that were either abandoned or simply designed never to be built (case in point: Continuous Monument, a 1969 concept design in which the entire city would be enclosed in glass). Through interactive features that alert users to the presence of phantom buildings around them, the application serves as a walking tour of public art that never was.

Interactive historical mapping exists to a degree with user-generated Google maps, but Phantom City turns the iPhone into a sort of dousing rod, uncovering invisible histories as users move around the city and alerting them to sites with particularly compelling pasts. It’s easy to imagine a whole slew of applications like this, transforming daily commutes to Wikipedia in real time.

Our favorite? Alfred Beach’s abandoned pneumatic subway tube circa 1870.

(Phantom City via NYT)

  • Posted 7 months ago
  • Tagged with: wayfindingarchitecture
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